September 8, 2025
“I was in Super Crunch Fashion”: Balatro Creator opens onto the toll. The stress of Indie development has taken on its “physical and mental health”

“I was in Super Crunch Fashion”: Balatro Creator opens onto the toll. The stress of Indie development has taken on its “physical and mental health”

Balatro -Maker Localthunk has remained pretty private in the aftermath of the huge launch of the Poker Roguelike, choosing not to reveal his real name or even to appear personally to accept the Best Independent Game Award last year during the Game Awards. Nevertheless, Localthunk has opened the history of the development of Balatro in a new blog post about some of the health problems caused by the stress of the development of game.

The development of Balatro started in December 2021 as a hobby project for Localthunk, which worked in it at the time. By January 2022, Localthunk writes that he “was now completely immersed and obsessed with. This is my favorite feeling in the world. When I was back at the university, I would stay routinely until the early hours of the morning work on my weird game projects and my parents greeted while making their morning coffee.

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