Heads Up, Hunters, A New Monster Hunter Wilds Patch is on the road and it is set to crash another problem with the progression blocking and to iron much more.
Capcom today announced the upcoming patch to 1,000.05.00, but it is not set to go live until 10 March. In particular, it will “solve a problem in which main mission: chapter 5-1 ‘Omens’ cannot be claimed.” The RPGs promotion Previous patch already focused on a number of progress -blocking bugsBut it seems that this current slipped through the cracks.
Elsewhere we have a number of incoming improvements in the stability of the game, with a “problem that can lead to crashes or some samples acting strangely in certain situations,” as well as one “so that the game can be closed strongly when starting a game with stored data stopping” both have been determined.
There is currently a bug about samples that act strangely in which sample components are inexplicably converted into parts of different Samples when they are cut off. This must also be solved in the next patch, and the large Wyvern Gravios – who currently “does not get any resistance to Flinches” after the parts have been broken – will also be adjusted.
There are many more bugs on the Capcom radar. The Palico support movement, attracts Vigorwasps, can ensure that your hunter “for example does not respond to some controls”, and you could currently notice that the use of equipment from Ladadout Sometimes decorations disappear from your weapons, as well as “Bowgun Customization is returned to Standard, and Kinsects.” Moreover, certain rewards can currently be “repeatedly obtained under certain conditions”, while that is clearly not possible. Again, expect for all Monday fixes for all these.
You can Full list of planned changes hereBut it is worth noting that certain solutions will apparently not be on time for the patch of 1,000.05.00. In a separate part of bugs that are not included in the list of “problems planned to be tackled in the next update”, Capcom mentions the network error that you could get after using a SOS -Flare immediately after a search starts, as well as a problem where “Palico’s attacks with blunt weapons do not inflict stun and exhaust damage.”
It is clear that there will be even more solutions – it is still to be seen whether further improvements can be made in the performance of the game on PC, that Many players have trouble.
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